Game Career Seminar
March 27, 2009
Moscone Convention Center
San Francisco, CA
The Game Career Seminar is a one-day summit, held at the Game Developers Conference, that gives you inside information about careers in the video game industry from real professionals.
Learn about careers in the video game industry, hear game developers talk about their philosophies of game design, and discover what kinds of things go on in a game job interview.
Experienced game developers and hiring managers will be on hand to tell you what you’re doing right and how to make it count toward a real job in the game industry.
Game Career Seminar Session Schedule:
Keynote: Unlikely Beginnings: Fallout 3’s Lead Designer on his Path into the Game Industry
Speaker: Emil Pagliarulo, Bethesda Game Studios, interviewed by Geoff Keighley, SpikeTV
Location: Room 3006, Moscone Center, West Hall
Abstract: Emil Pagliarulo, of Bethesda Game Studio, was the lead designer and writer for Fallout 3, the retro-futuristic and dystopian action role-playing game released in October 2008. That’s one hell of a job. How did he ever get it? Read more...
Highlighted Sessions:

How to Start Designing Games On Your Own (and What that Really Means)
Speaker: Tom Sloper, sloperama.com
Abstract: If you want to be a game designer, you have to start designing games now. Read more...

100 Questions, 97 Answers, 56 Minutes
Speaker: Brenda Brathwaite, Game Designer and Chair of Interactive Design and Game Development at Savannah College of Art and Design
Abstract: Students hoping to enter the industry have a lot of questions. Read more...

How Did the Interview Go?
Speakers: Jim Rivers (moderator), Hiring Manager at Obsidian Entertainment, and panelists (TBA)
Abstract: Recently hired game developers will tell what happened in the interviews that got them their jobs Read more...
Click here to view all Game Career Seminar sessions at GDC09.